Wizard Card Game

We have played a FUN card game called Wizard for at least 10 years with friends. Over the last year we introduced it to some other friends and they enjoyed playing it also. Last week my nephew came over for dinner to visit while my daughter was home from college. We played Wizard after dinner with him. It is so addicting that he texted me to bring it to our Thanksgiving family gathering so we could all play again! LoL
So I wanted to let you know about it if you are looking for a FUN group card game or a gift for someone. Wizard is Hearts and Euchre with a twist. It's the "ultimate trump game" and a FUN game for any group!! As Games Magazine said in their glowing review, "Probably the most addictive family activity since eating."

How to Play

The 60-card deck includes the 52 standard cards plus four Wizards and four Jesters. The Jesters are lowest in value, followed by two up to ace, with Wizards highest in value. The object of the game is to correctly predict the EXACT number of tricks you will take each round. You receive points for being correct and lose points for being incorrect and the person with the most points wins the game.
On the first deal each player receives one card. Two cards on the second deal, three on the third and so on.  After the deal, the next card is turned up to determine the trump suit. For some rounds of each game there is no trump.
Each player in turn beginning to the left of the dealer bids the number of tricks they will take. We play with a little "twist" that if the number of bids equals the number of cards, everyone gets another card. That "spices" things up so not everyone will make their bid. LoL The Deluxe Edition contains 6 bid indicators so the players can mark their bids but not share their bids with each other.
Play begins to the left of the dealer. Any card may be led. Players must follow suit if possible. If a player cannot follow the suit led, they may play any other suit, including trump. A Wizard or Jester may be played at ANY time, even if the player is holding a card of the suit led. Tricks are won by the highest card of the suit led or by the highest trump or by the first Wizard. The taker of a trick leads to the next trick. Wizards beat trump and are valuable not only for winning the given trick, but for taking the lead for the next trick. Jesters always lose, but they're just as important as Wizards; they can get you out of the lead when you don't want any more tricks and they can let you save your trump or other sensitive cards for later.
For correctly  taking the number of tricks bid, a player scores 20 points plus 10 additional points for each trick taken. If a player does not take the number of tricks bid, they lose 10 points for each trick over or under their bid. The person with the most points after all rounds have been played is the winner.

Wizard comes with a score pad, but my "Excel Guru" husband created a Wizard Scoresheet that can be used for a max of 8 players playing up to 10 rounds. Click here for the Wizard Scoresheet. With this Wizard Scoresheet we go from dealing one card to ten cards (or the highest you can go with the number of players that are playing) and then back down to one. For your highest round, there is no trump.
"Wizard" is a commercial version of the traditional game known as "Oh Hell". Number Of Players: 3 to 8    Recommended Ages: 10 and up

Click below for Wizard Game information on
        Wizard Card Game
Give  Wizard a try with some of your friends and post a comment to let us know how you liked it!! 
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